MUN NOTE: These guides were built in 2012 prior to any Pottermore expansions, and is how my blogs ( @livinghorcrux / @severelydisenchanted / Severus ) address various elements of the wizarding world.
While some of this is Canonly Verifiable, the years these spells are picked up is of my own design, in some spaces based loosely on video game inferences and I am freely dedicating it to the fandom to do with as they please. Expand on it, ignore it, use it – whatever you want to do. Simply note that my blogs count it as canon – yours do not need to.
You may also notice that spells we see canonly cast by characters in a certain year are listed as something higher or lower on this master list. This is because after careful reflection on the matter, I felt that the particular spell in question was special for the canon involved, but that different rules should apply for regular students. Most spells like this will have notes as to why they are placed where they are, for better understanding of my choices.
FIRST YEARS
- – Alarte Ascendare [Charm] Used to launch an object up into the air.
- – Alohomora [Charm] Used on locks without magical defenses of their own, Alohamora will cause them to open.
- – Colloportus [Charm] The locking spell is used to magically ward doors and objects such as trunks from being opened by normal means. Most useful against muggles, and countered by Alohomora.
- – Finite [Charm] Stops all currently remaining spell effects that it targets. It is similar to Finite Incantatem, except it targets a specific object or creature rather than one’s surroundings.
- – Lacarnum Inflamarae [Charm] Used to summon a small flame.
- – Locomotor Mortis [Jinx] Stops someone from being able to use their legs.
- – Periculum [Charm] Causes red sparks to shoot from the end of the casters wand. Although Harry didn’t pick this up until fourth year, I believe it is a rudimentary enough spell that First Years could manage it – however it is simply not on the general curriculum.
- – Reparo [Charm] Fixes broken objects.
- – Wingardium Leviosa [Charm] Levitates an object.
SECOND YEARS
- – Arresto Momentum [Charm] Slows down or stops the movement of an object.
- – Diffindo [Charm] A spell that rips, divides, and separates objects into parts. When used against people or animals, it can can cause death or serious injury. It is not intended for this purpose. Students will be at risk of expulsion if ever caught using the Severing Charm in this manner.
- – Everte Statum [Jinx] Dueling spell used to send the opponent flying.
- – Expelliarmus [Charm] Disarms your opponent. A first level defense spell.
- – Finite Incantatem [Charm] A general counter-spell used to terminate all spell effects in a surrounding area. This spell is similar in to Finite, however, it targets an area rather than a specific object or individual. That said, it is ineffective on the Unforgivable Curses.
- – Fera Verto [Spell] Transforms animals into water goblets.
- – Immobulus [Charm] Renders target immobile.
- – Petrificus Totalus [Jinx] Full body paralysis
- – Protego [Charm] Used to cast a first level shield against a most low level jinxes and hexes.
- – Rictusempra [Charm] Tickles opponent
- – Tarantallegra [Jinx] Forces opponent to dance
THIRD YEARS
- – Arania Exumai [Jinx] A blasting spell used to knock back an opponent. Often used in dueling, Ronald Weasley found a more specific use for it in casting back Acromantula most effectively.
- – Cheering Charm [Charm] Causes a sense of mild euphoria in the recipient of the Charm. Over-use may cause giddiness and regrettable silliness.
- – Epoximise [Charm] Used to bind two objects together, the Sticking Charm is often used to hang pictures on walls in wizarding homes.
- – Glacius [Charm] Used to put out fires and create ice blocks.
- – Impervius [Charm] A spell used to prevent a substance being affected by another to some degree, such as glasses from rain or robes from Potions ingredient spills.
- – Lumos [Charm] Creates a light at the tip of ones wand.
- – Lumos Maxima [Charm] Creates a large ball of light from the tip of ones wand that can be cast away from the wand in order to illuminate a larger area.
- – Multicorfors [Charm] Causes an object or animal to change colors.
- – Nox [Charm] Extinguishes Lumos.
- – Riddikulus [Spell] Used against Boggarts in order to transform them into something the caster considers funny.
- – Scourgify [Charm] Used to clean up most basic messes.
- – Tollere Umor [Charm] Used to remove moisture from hair and clothing.
- – Waddiwasi [Jinx] Used to removes impacted objects (such as gum in keyholes) and launches them through the air at the will of the caster.
FOURTH YEARS
- – Abdepulso [Charm] Second level disarming spell, it is a stronger version of Expelliarmus.
- – Accio [Charm] Summons an object to the caster.
- – Ascendio [Charm] Used to lift the caster high into the air, or propel them to the surface if they are submerged.
- – Bat-Bogey Hex [Hex] Grotesquely enlarges the victims snot, give it wings, and send it attacking the victim.
- – Bombarda [Charm] Used to create small explosions. One of this spell’s uses are to blast open sealed doors. Hermione Granger utilizes this in her third year, however taking into account Hermione’s love of knowledge I decided this spell was actually above her level at the time. It just seems a bit strong for the average third year.
- – Contecto Tegum [Charm] Second level shielding spell, it is a stronger version of a basic Protego. ( original spell )
- – Depulso [Charm] The counter to Accio, Depulso is the Banishing Charm that sends objects away from the caster.
- – Engorgio [Charm] Causes the target to swell in size.
- – Ennervate [Spell] Used to reverse the effects of Stupify.
- – Furnunculus [Jinx] Causes a person to break out in boils when it comes in contact with their skin. The effects can be cleared by the Boil-Cure Potion.
- – Impedimenta [Jinx] Impedes forward motion, either slowing or stopping an opponent.
- – Point Me [Charm] Spins the casters wand in the palm of their hand, to point in the direction of an object or person they are looking for. The wand acts as a compass until it is found, but the range of the spell is not exceptionally far. Example of range: Second floor to fourth floor, yes. Hogwarts to Hogsmeade, no.
- – Reducio [Charm] Counter to Engorgio, Reducio causes the target to shrink back to its original size.
- – Reducto [Hex] Used to blast objects into pieces. The number of pieces may vary, depending on the power of the casting. If used with extreme force, the object may disintegrate.
- – Stupefy [Hex] Manifested as a jet of red sparks, the Stunning Spell renders an opponent unconscious and may, at times, move objects back.
- – Serpensortia [Curse] Used to cast a serpent from the users wand, this spell has the potential to be incredibly dangerous. Although used by Draco Malfoy in his second year, it was mentioned that it was an unusual casting. I believe this spell is too much for average second years and have chosen to list it as fourth instead. Note that this spell should not be used regularly as it is certainly not on the Hogwarts curriculum.
- – Vipera Evanesca [Spell] The counter-curse and Untransfiguration for Serpensortia that causes the conjured snake to vanish.
FIFTH YEARS
- – Aparecium [Spell] Transfiguration based, this spell forces invisible ink to appear.
- – Bombarda Maxima [Charm] A stronger level than a normal Bombarda, this spell creates more concentrated explosions and is fairly destructive.
- – Flagrate Creates a burning trail in the air that fades with time. It can be directed in any shape or direction the caster chooses using their wand.
- – Flame Freezing Spell [Charm] Changes the effects of a fire, so that instead of burning, it feels like a warm summer breeze. The caster may feel a gentle tickling sensation.
- – Inanimatus Conjurus [Spell] Used to animate various inanimate objects. The size of the object and the length of time in which it is animate depends on the concentration and strength of the castor.
- – Quietus [Charm] Quietus is the counter-spell to of Sonorus, the incantation which amplifies a person’s voice.
- – Silencio [Charm] Renders the victim temporarily mute. It works on both Beasts and Beings.
- – Sonarus [Charm] This spell amplifies someone’s voice. The voice will become loud enough to be heard over a great distance.
- – Tempus [Charm] When cast, it forms a gold colored mist that tells the current time.
SIXTH YEARS
- – Aguamenti [Charm] Conjures a jet of clear, pure water from the tip of the caster’s wand. Depending on the casters concentration and intentions, this charm can be a simple jet of water to a wave.
- – Confundus Charm [Jinx] Causes a person or animated object to become highly confused. Depending on the caster’s concentration and intentions, the spell can cause varying degrees of inflicted confusion, ranging from tricking a person about a specific issue to making them lose all semblance of common sense, even to the point of endangering themselves.
- – Evanesco [Spell] The Vanishing Spell things and living beings to Vanish.
- – Incarcerous [Hex] A spell that conjures ropes, which then bind the victim.
- – Oppugno [Charm] Directs an object or individual to attack the victim. This spell will cause conjured creatures or other moveable objects under the control of the caster to attack the target.
- – Orchideous [Spell] A Transfiguration spell that conjures a bouquet of flowers from the end of the caster’s wand.
- – Permanent Sticking Charm [Charm] An advanced form of Epoximise, this spell permanently binds two objects together, and depending on the strength of the caster, will not be removed regardless of the amount of Finites are cast at it.
- – Specialis Revelio [Charm] Used to identify the ingredients of the target potion or the enchantments on a target object.
- – Tergeo [Charm] A cleaning spell used to siphon off blood, dust, grease and probably many other things. It is similar to the Scouring Charm.
SEVENTH YEARS
- – Bubble-Head Charm [Charm] The most effective spell for breathing underwater or in any environment where fresh air is hard to gather, it forms a bubble around ones head that allows for fresh air and minor protection from falling objects.
- – Conjunctivitis Curse [Hex] Causes irritation in the target’s eyes, causing them to swell shut as though the victim has contracted ‘pink eye’.
- – Episkey [Charm] A healing spell that heals relatively minor injuries such as broken toes and noses. It causes a cold-hot sensation as the bone is reset. Though used by Luna Lovegood in the film adaptation, it was Nymphadora in the books and as such, I felt that a healing spell was more suited to graduating students than to sixth years, as Healing is a highly complex practice.
- –Galaciticus [Jinx] Causes the air around the intended target to grow cold and all moisture in the area to solidify before blasting the intended target backwards with a pelting force of hail to follow. Without the correct amount of power, this spell will simply make the air cold, or will push the target back.
- – Gemini Jinx [Jinx] Causes anything someone touches to multiply. Extremely useful for vault protection.
- – Imperturbable Charm [Charm] Creates an invisible barrier around a target, which can be detected if something thrown at said object bounces away from it.
- – Meteolojinx Recanto [Spell] Used to counter weather effect charms.
- – Supersensory Charm [Charm] Cast upon ones self, this spell is used to give the caster enhanced senses.
- – Undetectable Extension Charm [Charm] Used to make things bigger on the inside only and is able to go undetected.
ADULTS ONLY
- – Adescire [Spell] Sends a memory of the caster at a chosen recipient. Generally used to teach and build Legilimency and Occlumency skills, when used in a battle situation Adescire can cause distraction and confusion as the recipient is bombarded by unexpected imagery. ( original spell! )
- – Anapneo [Spell] A healing spell that clears the target person’s throat if it is blocked, an example would be if one were choking.
- – Animagus Reversal [Spell] An untransfiguration that returns an Animagus back into its human form. If performed on a non-animagus, the spell will have no effect and will not harm the animal.
- – Cushioning Charm [Charm] Creates an unseen softening effect on a target surfaces. It is primarily used in broomstick manufacturing to make the brooms more comfortable for riders.
- – Detegrae [Charm] Used to break through a second or third layering of defense; an advanced shield breaking curse. ( original spell! )
- – Disillusionment Charm [Charm] This spell causes the target to become a kind of chameleon, taking on the appearance of whatever is behind it. It is typically used to hide magical creatures or objects from Muggles. It can also be cast upon people – it doesn’t make them invisible, but it does make them harder to see.
- – Fidelius Charm [Charm] Takes a specific piece of information and implants it into a being’s soul. The one whose soul houses the secret is known as the Secret-Keeper. The purpose of this spell is to conceal a specific location, making it invisible, intangible, unplottable, and sound-proof.
- – Irasihaeme [Curse] Causes intra-abdominal internal bleeding, which can often be missed by healers if it misses the gastrointestinal-tract. ( original spell! )
- – Inaenmastoma [Spell] Used to spell vital potions, nutrients and even food into the stomach of a patient who is incapable of swallowing on their own, due to illness, injury or coma. ( original spell! )
- – Legilimens [Spell] Used to break past the barriers of a persons mind and examine their memories.
- – Muggle Repelling Charm [Charm] Causes an area to be unseen by Muggles, or causes it to be undesirable for Muggles to search or enter.
- – Occlumens [Spell] Counter to legilimens, occlumens is used to create barriers that block legilimancy users from seeing their memories.
- – Obliviate [Charm] Used to make people forget things they have seen or done. Depending on the strength, concentration and skill of the caster, it can erase as much as an entire life’s worth of memory, to as little as a singular moment.
- – Patronus Charm [Charm] The Patronus Charm is canonly described as being highly advanced magic, so much so that it isn’t even placed on the Hogwarts Charms curriculum. Used as a protection against Dementors and Lethifolds, the Patronus Charm is summoned by the strength of a person’s happy memories.
- – Piertotum Locomotor [Spell] A powerful Transfiguration used to animate large objects, such as suits of armor or statues to do ones bidding.
- – Portus [Charm] Used to turn an ordinary object into a Portkey.
- – Prior Incantato [Charm] Shows the last spell performed by the wand it is cast at.
- – Pyracere [Hex] An offensive fire-spell that is far more user-friendly than Fiendfire, Pyracere casts a ball of fire from the tip of the wand that is preceded by a cushioning of air. The resulting effect is that a person struck by Pyracere is sent flying backwards while the flames cause damage to the area they once stood in. Used to knock individuals unconscious or drive them back and keep them blocked in by the flames. (original spell)
- – Unbreakable Vow [Spell] A magically binding contract between two wizards or witches, in which a third party bears witness and casts the binding. If the person who accepts the conditions of the Unbreakable Vow breaks them, they die, making it a very serious commitment.
- – Viscarae [Curse] Causes three gashes to appear on the victim’s body, crossing from shoulder to hip. If cast ineptly, those gashes will appear on the caster as well as the victim. If cast by someone with inadequate power or by someone coerced into it, the wounds will appear on the caster only. ( original spell! )
RESTRICTED SPELLS
All of these spells are either illegal in the wizarding world, or were created by canons and their usage is only known to those who are taught by the canon creator. Note that spells created by Severus are removed from this list, and if you would like to learn of them you’re welcome to see my divergent information on the matter here.
- – Avada Kedavera [Curse] Specifically designed for murder, Avada Kedavera is one of the few spells that cannot be blocked by a shield. When struck with it, there is no return.
- – Crucio [Curse] Specifically designed to inflict tremendous pain, Crucio is nearly impossible to block and prolonged exposure to it can cause irreparable psychological and nerve damage.
- – Imperio [Curse] The only spell capable of stripping a witch or wizard of their will, Imperio is nearly as difficult to block as a well cast Crucio. Depending on the will of the caster and the will of the one being held under, it is possible to resist Imperio to a certain degree. Note that this will not be a common occurrence.
- – Morsmordre [Spell] Created by Tom Riddle for the specific use of psychological warfare, Morsmordre is only to be utilized by Death Eaters, and even then, with caution. When cast, it causes the Dark Mark to form in the sky and hover above the area it was cast in. Morsmordre is the only reserved spell that can be used by a seventh year student, and only if they are a Marked Death Eater.
- – Veneficus Viscus [Curse] A particularly vicious curse, the Veneficus Viscus poisons the flesh, killing off nerve endings and blocking blood flow passages so that the limb becomes blackened and dead, like an accelerated case of frostbite. The infected limb must be amputated before the infection spreads to any vital areas or organs; there is no other way of stopping the curse. All who touch the blackened sections of a Veneficus victim’s flesh directly will find themselves infected as well. This spell is punishable by up to sixteen years in Azkaban; ( Original spell, part of Severus’ backstory. Feel free to ask about this if you wish. )
